Saturday, 31 July 2010

Long WHC weekend (part II)


The Allied right early in the game. Looks reasonably secure at this point.
So to continue the narrative of last weekend, we carried on with the made-up (before you all go Google-crazy) battle of Goerlitz. This is what I call a "Mike reinforcing" battle. (at least, I assume it is one of Ingham's). Mike does like to design scenarios where one or often both sides receive their reinforcements gradually throughout the battle, usually on a simple die-roll (turn number + 3 average die), and coming on to the table at pre-designated entry points. This means (horror of horrors!) that wargamers actually have to come up with a plan in advance, and then pretty much stick to it. It's one of the strengths of the vastness of the holiday centres' table. Its no use deciding to bring on a formation in one area of the battle and then attempt to march it (even with tactical moves) from one end of the table to the other. It will rarely get there. 
Decide where it's going, decide what it's job is, decide what happens after that (amazing how many wargamers are utterly incapable of this).
Anyway, down below are the respective OB's - many apologies but I don't have a map.
Allied OB

French OB
The French therefore had a mountain of cavalry (15 regts!) and hardly any infantry (a paltry 16 btns) on the table to begin with. The allies could muster a 2 to 1 advantage in infantry and almost parity in numbers of cavalry figures(though not in regts/sqdns). The French did have the advantage of a reasonable defensive line. A large sector of their front was covered by hedges and woods which would prevent the Allies from pushing forwards quickly, and they controlled 3 key villages. The central one was on a hill and dominated proceedings, particularly the road net in the sector where the Russian Guard infantry would eventually appear. So this had to be cleared in good time to allow some of the key re-inforcements to move up.
It was garrisoned by the Polish infantry division, just 8 btns, a hussar regt and a battery. The infantry were a bit good though, for although they moved and fired as line (+3), they tested morale as if they were all elite (+5). Tough little critters.
I was up against this with 14 ropey old Russian btns, a light cavalry regt and a big old Russian 6 pdr battery. 
In the event it was a really tough fight. 4 Russian btns went right with half the skirmishers to clear a wood with just a single Polish btn in it, the outcome of this was rarely in doubt but it slowed me down a little which I'm sure was the general idea.
Around the village the Russian battery engaged the French in counter-battery fire and the French quickly realised they were on a loser and retired out of sight of the Russian battery which then switched it's fire to the village and the units around it in support. It did sterling work! and inflicted hefty losses on the Poles. Not that they seemed to care. Even with the infantry testing as Elite, Nick blithly rolled high roll after high roll for their morale tests. After about 8 or 9 turns I got the Russian attack against the village set up. It should have been a walkover, and in some ways it was. I had 8 btns going in against just 4 Polish, and I won all 3 melee phases, the Poles were well and truly stuffed. Naturaly they just passed morale meaning I bounced ...

My first attack against the Polish held village, after a massive morale roll, the Poles held, but the losses they had taken in the process meant they couldn't stand for long.
This was the begining of the end for the Polish division, as the 4 units which has defende the village were thoroughly exhausted, being almost at 50% strength. I had 2 units badly damaged, and 3 more with minor losses. A few more turns saw the rest of the Polish division eliminated as they made a series of brave but piece-meal attacks.
Elsewhere the Prussians were arriving and were embroiled in fighting over the hedgerows, on the extreme left the other Russian corps was pushing forwards supported by the Russian cavalry corps which was destroying any French cavalry in it's path.
Prussian columns move up in the Allied centre, the wood in the top of the picture finally having been cleared of pesky Poles
 Then the French started arriving in numbers. However, they all turned up on the flanks! division after division. I had pushed my cossacks forwards in a smart-ass move to sit on the roads I just KNEW the French reinforcements would arrive on in order to strengthen their (now destroyed)
centre. They never appeared, just more and more on the western and eastern edges. They were inexorably pushing back on the eastern flank, despite the Prussian's best efforts, having beaten off the French to their front. The Russians on the western flank told a similar story, with the French guard now lined up against them.
The "Polish" village in the top left, Prussians advancing in the centre, relieving the Austrian advanced guard in the foreground. French infantry move up to (temporarily) occupy the hedgerows 
In the centre the Russian guard infantry had streamed into the gap left by the Poles, and lined up alongside Pahlen's victorious cavalry. There was a brisk, one-sided fight as the Russians mopped up 4 btns who were  still in their sector. They settled down (supported by 3 batteries) to await the French Guard.
The Russian reserve cavalry appeared on the left but never really got going while it's front was covered in routers from Eugen's corps. That was the situation at turn 26 (not bad going) when the game ended. As for the result?
I'm not sure..drawish erring on the side of the French, but at a massive cost.
. Although the French were in a slightly better position they had incurred enormous casualties, both in infantry and cavalry. All in all a fine game and a great week-end.
There is one more thing I need to tell you about the weekend, avid readers here will recall I was intending to purchase a few figures from Mike..this I did,  but that will have wait for a few days, when I will have pictures aplenty.

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Wednesday, 28 July 2010

Long WHC weekend (part1)

The view back over the French centre and right flank. Dom looks thoughtful, Gerry, errr...doesn't.
Last thursday saw me making the familar trip up to Scarborough to the WHC, this was to be a long weekend with 2 games on offer. The plan was to get there for about 2.00pm for a Corunna(ish) scenario which was to play until Friday afternoon, then once a few more people had arrived,  change over for a fictitious 1813 bash which could accomodate more players. As it was, the Peninsular game still had 10 players, so the players each had relatively small commands and the game played quite quickly and smoothly.  
I played on the French left and was tasked with taking one of 2 villages which dominated the road network which the British needed in order to get to the waiting arms of the RN.
This probably proved easier than it should have done, my opponent had racked up 8 or 9 battalions behind the village, including some fairly choice kit, a couple of guards batallions and 2 big Scots units. As it was he would have been better off spreading out a bit more. What transpired was that both myself and Eric on my right flanked the village rather than assault it directly. Due to the lack of troops on the flanks we were able to easily penetrate the defences which on my flank consisted mainly of a solitary highland btn. A punchy unit, and if it had had a couple of mates quite capable of putting up a stiff fight. On its own however, it was easily brushed aside. The end result was that the British behind the village were caught in a crossfire from myself and Eric, with units being continually pinned by retreating units in front of them.
Rule number 1 in ITGM:
Space Management!
Part of my division attempts to outflank "my" village, which is out of shot to the right of the picture 
In the end, it was a fairly comfortable and total French Victory (contrary to Noel's verdict  here:  http://garagegamer.blogspot.com/ ) Although his perspective might be coloured because he was on the extreme flank of the British with the Light Division, which he handled with considerable expertise. Unfortunately I think his troops would have been the only part of the British army to get away. The rest were cut off.
"My" village in the background, successfully outflanked. The British driven out, and are now being pushed back to the left of the picture. 
None-the less, it was great start to the weekend (I don't recall talking to my dice AT ALL...I think I am being horribly misrepresented!), and got everyone in the mood for the main event which was a larger 1813 game; Goerlitz. We started the game on friday afternoon and got a few turns in without getting into serious contact before packing up for the day. After a couple of extra arrivals (and a night in the casino), and we were ready to go on saturday morning....to be continued   

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Tuesday, 20 July 2010

Some recent additions


IR 30 Prinz de Ligne
July draws to a close amid a frenzy of wargame activity. Despite being the busiest month of the year I've kept the painting up, finishing the above unit. I MIGHT, just might, get a second batallion done as well, which would be fantastic - I've just got the last 13 figures to finish so it's quite likely. Ordinarily, I'd say no problem seeing as there are still 11 days to go in this month, but this coming extended weekend will see me nipping off up to Scarboro' for a couple of Napoleonic games- looking forwards to it immensely. I think we are doing Corunna (never done that before) plus some made up 1813 bash. I can't wait.
Front Rank artillery adjutant and some random Rupert 
Apart from the prospect of 4 days gaming with some like-minded folk, I'm hoping to make a couple of purchases, as Mike is selling a few units and I've asked him to reserve a couple of favourites of mine. I'm afraid I'm going to be a total tease and not say what they are, so you'll just have to tune in next week and I'll post a few pics.
The Sash and Sabre samples were a crippling disapointment, little stumpy-sub-Foundry things...no use to me at all.
Some Front Rank Grenzers shield the Elite column
A far more interesting set of samples came from Alban miniatures, I got some of their Austrian hussars and horses. First, the horses, which are very nice. The hussars only look good on the light horses, although the heavies are lovely sculpts as well and will come in handy elsewhere. The hussars are really lovely figures with true, un-exagerated detail. A bit like Stadden's best effort. No buttons like wheel-nuts or gurning faces. They all come with a seperate sword arm which I rather like. The only problem is they are a little small (or perhaps not as big) compared to the my Elite masses. They may work ok on their own, I'm not sure yet. I think I'll have to paint up a few and do a comparison.

Wednesday, 30 June 2010

Grubby old Grenzers

 Grenzer regts 16 and 17
So, June quickly draws to a close, not a bad month in the world of Austrians, despite a crippling work schedule (Sir Elton John and Lady Ga-Ga being demanding souls), nonetheless, I got over 90 figures whacked off. This included finishing the second 48 of Grenzer. This means I now have 96 of these critters, all with green facings. Subsquently I can use them either as 2 x 48 man units or as 3 x 32's which is some nice flexibility. Eventually I will add another 2 x 48, so will be able to field 4 x 48 or 6 x 32!
 32 man Grenze units are pretty weak in ITGM, which seems accurate.They fight and morale as militia - i.e only plus 1 for morale but they do fire as if they are veteran. So 48's can be a bit pokey in the right circumstances  (sat in a village is always a favourite) They are still a bit hopeless in woods though (move as militia) which doesn't seem quite right. I might need to think about this.
Front Rank officer throwing his weight around with his slimmer Connoissuer squaddies
I'm going back on track with painting line infantry next, this will be the seventh German btn, probably with pale grey facings. The first batch have just been undercoated and are awaiting the old Army Painter treatment.
After six months of not buying (m)any Napoleonic figures my purchasing gland has been getting twitchy. I've been checking out the Sash and Sabre range- I've got some samples on order from Old Glory UK, command for both line and grenadiers. Even if they are not quite what I'm after I'm sure they can be shoe'd into a unit somewhere. I'm over halfway with the line infantry, and will wind up with 16 btns of Germs and Hungarians....but it doesn't seem QUITE enough...so maybe a division of the S&S chaps would round off my army nicely. We'll see.
FR command, Connoiseur and Elite make up the rest
The other Company I've been looking at are Alban. While I like their infantry a lot, I don't think they will fit very well with the massed Elite units, which is a shame. However, the hussars they make look fabulous, and I don't think a cavalry unit will present the same asthetic problems. I don't have any Hussar figures yet at all (that may change very rapidly) but Austrians really should have plenty. I'd like to wind up with 3 units, and I might make them 48 man regts.
3 x 32 or 2 x 48...the choice is mine
Saddened to hear of the death of Paddy Griffith, I re-read his "Forwards into battle" recently. A fairly seminal work IMHO, one of those books that upset a few folk because it challenged the way they LIKED to think warfare was conducted, and arrived at conclusions which weren't cosy with their view. Part of what good historian should do.


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Sunday, 13 June 2010

A few landmarks of sorts

The latest addition to the Austrian army: IR 37
The last couple of weeks have seen a few slightly notable points of interest.
First off, it was my birthday recently. Now once upon a time, birthdays meant wargaming related presents. That doesn't seem to happen as you get older. So any wagaming stuff has to be a "self-present", which is actually FAR better anyway, because you actually get what you want (not that I've ever really needed an excuse to spend money on wargaming). Also, getting older usually means you have more money, so, unless you are going to have a mid-life crisis and spend it on impressionable young women, you get some excellent "self-presents".
With all this in mind, I ended up in Foyles the other day (as opposed to one of those seedy basement clubs a few yards away in Soho..see "impressionable young women" above), where I spent a happy evening perusing the shelves in the silence you only get in bookshops. Three of the books I bought were ones I probably "should" have bought ages ago and just haven't got round to, a couple of the others were more impulsive.
First off, I got hold of the second and third volumes of "Thunder on the Danube" by Jack Gill. These are pretty much indispensible for anyone interested in the Austrians, particularly if you are leaning towards 1809 as I am. So they were long overdue. I've only dipped into them so far but they promise to be everything all the gushing praise I've heard for them  has suggested. Looking forwards to reading them.
More IR 37. Less pose variation than in the German regts, but plenty nonetheless
The third book I bought is Adkin's "Waterloo Companion". Now, I've only a moderate interest in the Waterloo campaign. It has always seemed a bit of an aberration to me in the terms of the Napoleonic wars overall. So much has been written about it, and so many people (wargamers) base their entire impression of how Napoleonic warfare worked upon the way this battle (and campaign) was conducted, when so much about it is highly a-typical rather than representative of Napoleonic battles. Anyway, thats a bigger subject than I've got room for here.
That does nothing to change the fact That Adkin's book is brilliant. Packed with all sorts of detail, some of which anyone who has boned up on the battle will be familar with, some less so. The text is nice, full OB detail which corrects a few errors found elsewhere, some really lovely original colour uniform drawings, Highlights of the battle rather than a full narrative, and for me, the real winner, is some brilliant maps and detailed deployment diagrams. It really helped me understand a lot more about the battle, especially in terms of time and space. There is a lot there even for someone not that interested in Waterloo
The other 2 impulse purchases were the 2 slimline "men and battles" series from Histoire & Collections: "Hanau and Montmirail" and "1809, Essling".
Both of these are great little books. They sort of out-Osprey, Osprey if you see what I mean, same money, not brilliantly translated text, but excellent diagrams, a few contempory drawings I've not seen before, LOTS of full colour, detailed OB, and a few pages of "Beano annual" style uniform drawings.
(If every Osprey was as good as this they might be worth the money).    
Painting Shakoes makes a nice change from helmets!
Other Landmarks recently are the passing of 500 figures painted so far for the year! Which is brilliant, because it means I'm bang on target for 1,000 by Christmas. The most recent additions are pictured here- Hungarian infantry. Less pose variation than the Elite Germans, but they still have plenty. I tried a slightly different white technique (through forgetfulness more than anything else), but they turned out fine. I just did Spray white, Army Painter and then Highlight white rather than add another off-white shade after the AP. It makes them a little brighter, but not that much.
Finally, I have had over 50,000 visitors to this little site. Which is ...extraordinary really... Thank you all very much for being interested in my little wargaming world...but, you really should get out more.  Free Web Site Counter
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Monday, 31 May 2010

GMB Versus The Flag Dude

May has been a poor month for painting as I remarked last week, although things picked up in the last couple of days and I managed to up the number to 48 which was another German Infantry batallion, this time IR 63.
So not too bad, this means I'm still just about on course for 1,000 figures for the year providing I don't have too many more months like this.
A tiny difference between this unit and all my previous line infantry is that these fellows have a standard from The Flag Dude. I saw these at Salute and couldn't resist buying a couple. They are actually 7 years War standards but giving the "scrunching" its somewhat impossible to tell the difference, and, lets face it, if I hadn't mentioned this, you'd have never known.
IR63 Bianchi, sporting a Flag Dude standard 
To be honest, trying to compare the 2 is a bit like asking which footballer would you prefer in your pub team, Wayne Rooney or Lionel Messi? Both companies are brilliant and worlds apart from anything one could produce for oneself, the quality of both is so incredibly high. Particularly given their relative cheapness.
Which gives us our first comparison. FD are £3.00 each while GMB are £3.50 for 2. With GMB you have to cost in the finial and staff which adds a bit over a quid for 2  flags so the cost is actually about the same(ish)...buttons really either way considering the effect.
Obviously the big initial attraction the FD is that everything is done for you, and done very nicely. Flag is "scrunched" rather attractively (though probably not realistically), The finial is included and the flag is attached to a lengthy staff,in fact the only thing that needs to be done is to trim this to a desired length and paint it.
With GMB you do have to do a tiny bit of work.
The pole  needs to have its finial attached, and then the flag glued to the pole. My prefered method for this is to cut the flag out, fold it so its creased centrally around the pole before "dry fitting" it. Only then smear PVA glue over the inner surface of one half of the flag before folding in and lining the flag up as neatly as possible. At this point a bit of scrunching can take place. I always try and do it to expose as much of the detail of the flag as possible (otherwise, whats the point?). Then leave it for a couple of hours before giving it a few thin coats of brushed on gloss varnish to stiffen it. Finally give it a coat of matt (or not, depending on taste).
More IR63. Custom "scrunching"
The final analysis comes in the detail. The printing on the GMB stuff is slightly better, and their finish a little bit finer. Also the colours on these Austrian flags is a little more vibrant.
I can't comment on how this is with other periods. One nice thing is that the ranges are somewhat complimentary, there are items that each company do which the other doesn't.
I.R.24 Baron Strauch. Proud of their GMB flag
Oddly,  the deciding factor for me is the fact that the GMB flags aren't the finished article which FD are.
The reason for this is that with GMB I glue the standard with the finial to the figure before priming. So all painting and handling takes place with a bare standard pole, but one which is firmly glued on bare metal with the glue painted over. Then, when the figure is completely finished and varnished I attach the flag as outlined above.
More GMB.
With FD flags this isn't possible. Because the flag is all done you can't attach it until after the figure is finished. One could prime the figure and then attach the flag, but this would mean having a great big flag flapping about (ok,not actually flapping but you know what I mean) while painting the standard bearer which I'm not that keen on. Subsquently, I ended up gluing on the FD flag once the figure was finished and then varnishing over the glue. Not ideal.
So, for me, GMB has it. Just.
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Sunday, 23 May 2010

Thoughts on artillery

I've been terribly busy with work so the painting total for May has been truly pathetic, just 20 figures finished for the entire month. Quite appalling. I might get a few more in before the end of the month, but maybe not.
 I like to get in a little painting session most mornings before I head off, just 15 or 20 minutes, you know, cup of tea, bit of quiet morning radio. You 
can't actually get a massive amount done but it adds up. Anyway, this past month I've been leaving an hour or so earlier, so no chance of getting anything done, and in the evenings I'm too knackered.
Thought though, can take less energy, and I've been thinking about artillery in ITGM.
This was prompted by something in Noel's blog  http://garagegamer.blogspot.com/  where he mentioned they were playing a game using smaller sized gun batteries. I've done this a few times, where normal battery sizes are reduced by one gun, and its usually resulted in an excellent game.
Austrian 6lb battery: This could go down to a 3 gun battery
So, thinking about this leads to possibly expanding some rule changes to go along with this reduction.
I've always resisted tinkering with ITGM, its always seemed a case of "its not broke, so why fix it?" and to a certain extent I still adhere to that. Whatever set of rules, whatever period, there are ALWAYS knock-on effects from even the tiniest rule change. As long as these are foreseen then all well and good, but they often aren't. However, I think I can say I'm probably as familar with ITGM as much as anyone so I reckon I can cover most eventualities.
If we reduce battery sizes (4 gun down to 3, 3 gun down to2 and 6 gun down to 4) then obviously this will reduce the effectiveness of artillery on the battlefield (and I can already hear the Russian players squealing in protest). This needn't be the case. To compensate for reducing battery sizes one simply increases the number of batteries. Whats the point? I hear you say? It means individual batteries are not so powerful, are not quite so immune to enemy action, and would need to be sited more carefully and protected by infantry, cavalry or terrain.
There are a few other rule changes concerning artillery I'd like to throw into the mix while we are about it.
Horse artilley fire twice in a turn if stationary.
Why?
I've never read anything that supports the notion that horse gunners employed a higher rate of fire. I HAVE heard that when PG originally wrote the rules he lacked horse batteries so made the few he did have more effective.
So I'd do away with that rule. With most horse bttys now being only 2 guns (except Russian and Prussian which would be 3) it would make them less devastating. At the moment there is a tendency in games not to have that many of them. I think I'd sooner see more small battys than the occasional larger one.
Russian horse guns: Not so fearsome if there were only 3 guns and they fired just the once per turn
(from J.Lander's collection)
The benefit of having 2 gun bttys means that their frontage is less than a 6 man cavalry squadron, so providing they are anchored on terrain, or other troops then they can't easily be charged. They are however quite vulnerable to counter-battery fire..but it would be the same for both sides. 
Another rule I would do away with is firing guns overhead (as opposed to howitzers) from the flat up onto hills and vice-versa. It didn't seem to happen much from what I can gather. No problem with firing over friendlies from hill to hill.  
French foot artillery: Connoissuer figures 
Lastly, there is the minus 4 incurred by guns firing cannister at single rank cavalry. Noel is convinced this is a misprint which has been followed by convention for years.
If one reduces the battery sizes, and does away with the minus 4 against single rank cavalry then it actually ends up about even (the guns might be a little ahead) when you look at the fire tables.
So, those would be my changes.
Incidental problems would be to do with the possibility of more formations with muliple bttys which would lead to more Grand bttys and convergence of fire. Therefore care would have to be employed in how you construct OB's. 
Take a "typical" game.
lets say currently you have 3 corps, each  of 10 btns and a cavalry regt each with a 4 gun btty. Plus a reserve btty of 4 guns. You also have a cavalry corps with a 3 gun horse btty    
A total of 19 artillery models. If one reduced the btty sizes this would go down to just 14 models.
This may not be desirable. How to solve this? Giving extra bttys to formations willy-nilly might not be the answer because one increases the ability for units to converge fire. One solution could be in this instance to fiddle about with the poundage, ie allow some or all of the guns to be 12 pdrs, or one could perhaps give the cavalry corps 2 x 2 gun bttys. Or one could give some of the infantry outfits additional 2 gun horse btty's to accompany their inherent cavalry, and introduce a another rule forbidding convergance fire between horse and foot from the same formation.
Just a few thoughts.
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